Affiliates
image
image
image
image
---------------------
image
Navigation :: The Cut Throats
FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in
Log in
Username:    Password:      Log me on automatically each visit    
Utilizing the information given to you.
Goto page 1, 2  Next
 
Post new topic   Reply to topic    The Cut Throats Forum Index -> Team Fortress 2
View previous topic :: View next topic  
Author Message
Eugene
Sleepuls


Joined: 30 Jun 2011
PostPosted: Tue Sep 20, 2011 5:26 pm 
Post subject: Utilizing the information given to you.
Top Reply with quote

I recently read a quote from Sherlock Holmes about seeing and observing, which got me thinking about things I observer in everyday life and in reality how blind I really am; then I took the thought to TF2 and began to think about what our observations can tell us.

Scenario: You are a degreaser pyro, you come out of O-spawn on Egypt 1 to see a sapped teleport. Now, you know there is a spy there so you may begin to run around to try and find him. Possibly even wasting some ammo in the process, or you could observer. You see the sapped teleport, no engie nearby so the engie is either near the frontlines or dead. Your first thought should be to check the score screen, if your engie is dead then the spy is not far away. I arrived at this conclusion under this train of thought:

Sapped tele->no engie->dead engie->4 sec respawn means Spy is close, within 1-3 seconds walking distance from the tele.

Now, lets look at what could happen if the engie is alive, now it is possible that the engie just respawned, in which case unless you are using a homewrecker you can do nothing. Chances are, the engie can easily run back and put another tele down, bait the spy and kill them. It would be a waste of time and ammo running after the theoretical spy.

By observing your surrounding and the information given to you, it allows for one to make smarter plays, gain miniscule advantages that can add up and put you in the lead. Another example of this is on egypt 2:

Theoretically you pushed D back to Point 2 and they use the exploit sentry spot. Most commonly it is placed aiming at the left doorway which covers the door and cuts O from the side door. Yes, you could theoretically keep trying to destroy it with uber pushes, however it would be smarter to attack from the right doorway.
1. Assuming it is 1 sentry it will take a second to shift its aim to the doorway which buys you time to pull off the uber AND you won't get backed up by the rockets immediately.

Now of course this isn't a common scenario as usually there are about 9001 turrets set up, however the idea remains the same: next time you play, instead of simply seeing observe the battlefield and use their weaknesses to your advantage.
Back to top
View user's profile Send private message
atatme
Atatame Who?


Joined: 17 Feb 2009
Location: Bozeman, Montana, United States
PostPosted: Tue Sep 20, 2011 5:30 pm 
Post subject:
Top Reply with quote

I concur. Will make you better at the game, even if your doing it on accident. Crazy how often thinking is the answer
Back to top
View user's profile Send private message MSN Messenger
anonymousity
Stealth's Wench
Stealth's Wench


Joined: 14 Mar 2005
Location: Scurvy Cove
PostPosted: Tue Sep 20, 2011 5:31 pm 
Post subject:
Top Reply with quote

Quote:
I recently read a quote from Sherlock Holmes about seeing and observing, which got me thinking about things I observer in everyday life and in reality how blind I really am; then I took the thought to TF2 and began to think about what our observations can tell us.

Scenario: You are a degreaser pyro, you come out of O-spawn on Egypt 1 to see a sapped teleport. Now, you know there is a spy there so you may begin to run around to try and find him. Possibly even wasting some ammo in the process, or you could observer. You see the sapped teleport, no engie nearby so the engie is either near the frontlines or dead. Your first thought should be to check the score screen, if your engie is dead then the spy is not far away. I arrived at this conclusion under this train of thought:

Sapped tele->no engie->dead engie->4 sec respawn means Spy is close, within 1-3 seconds walking distance from the tele.


What if the spy is sapping the exit, not the entrance?

Also if people are ever doing the sentry exploit thingy, consider if free points if you can use the loch-n-load or even regular nade launcher and just sidestep out there, lob nade, sidestep out of fire, repeat. Honestly that setup doesn't scare me at all anymore; just have someone cover your ass at an angle so nobody can simply shoot you while you're doing this, and you'll outrace the sentry no problem. Works every time.

I agree though; a little observation and critical thinking goes a long way on the battlefield Very Happy
_________________
User-posted image
♥♪!?
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Eugene
Sleepuls


Joined: 30 Jun 2011
PostPosted: Tue Sep 20, 2011 9:32 pm 
Post subject:
Top Reply with quote

No, you are absolutely right Nony. It just amazes me that so many players make these mistakes when simply observing instead of seeing could have saved their life.
Back to top
View user's profile Send private message
Vlad Piranha
Dictator-Elect
Dictator-Elect


Joined: 15 Jul 2005
Location: Sector C Test Labs.
PostPosted: Tue Sep 20, 2011 9:46 pm 
Post subject:
Top Reply with quote

Believe it or not, this style of thought is absolutely key to how I play games, especially Day of Defeat: Source. If you strategize and calculate based on decal life times for blood or explosves decals, how long dead bodies or weapons stay before they disappear and the odds at any given time that someone will be taking the given path based on the objectives necessary to win the battle, you can get a good estimate for the amount of danger you're in at any given moment. The hardest part is executing a psych out based purely on mathematical likelihoods. Once in a while, the universe will come into harmony and you'll bushwhack an entire squad from behind because you zigged when they thought you were going to zag.

There's a scary rifleman (The Chosen Juan) on the DoD:S server I go to who I concede is a much better shot than I am, but I find myself killing him regardless because he can be manipulated or outsmarted the same as anyone. It's even worse for him since he never uses his microphone or chats with his teammates. Being the best isn't always the key to winning a game, it's about being the most cunning, ruthless and unpredictable. Upon examination of what we employ as our strategies in the average TF2 match, I'd say that's probably what makes us the clan we are.
Back to top
View user's profile Send private message
massive
Captain Ass Kicking Asshole


Joined: 13 Mar 2005
Location: at Des'
PostPosted: Tue Sep 20, 2011 11:12 pm 
Post subject:
Top Reply with quote

I've never really taken TF2 seriously, it's so funny when you pay attention to things that the Heavy says, and see your Pancreas from time to time, etc...I just mainly push the Pyro out and try to get at least 1:2 KDR. (yes, 50%)

But put me in BFBC2 or Desert Combat and my tactics are focused, esp utilizing armor and anti armor activities. Strategy really depends on your team and if you know enough of them well enough, without communication I just zone in on my small part of the BF and hope my gunner is worth a shit.
_________________
Vlad Piranha wrote:
I'm offended that a zombie holocaust isn't on the list. It would be terrifying, sure, but it would be pretty sweet if you think about it.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
2shoes
1337 CT badass bow
1337 CT badass bow


Joined: 15 Mar 2005
Location: back in florida FTW
PostPosted: Tue Sep 20, 2011 11:13 pm 
Post subject:
Top Reply with quote

why have i not got to shoot you up in BFBC2 massive
_________________
Sparrow wrote:

...if pirates stays on bf1942 i'd hate to see the community grow even smaller, but i know i'll always be around and i hope the rest of you will too!


Special Jimmy wrote:
This mod is rightfully ours, and fuck everyone that stands in our way.


fair winds and following seas, lil shoes 8/3/94-6/23/09
Back to top
View user's profile Send private message Visit poster's website AIM Address
Eugene
Sleepuls


Joined: 30 Jun 2011
PostPosted: Tue Sep 20, 2011 11:23 pm 
Post subject:
Top Reply with quote

I want to make an important distinction:

Knowing that an uber last 8 seconds is an act of memorization not observation.

Knowing how much time is left in an uber and estimating how much damage can be caused is an act of observation and critical thinking.

Vlad also brings up a really good point in that someone has to be cunning, ruthless, and unpredictable. In any competitive game I have found that the best players aren't the ones with the best mechanics, or faster hands. They are the ones who can force an opponent to play their game. SavioR one of the greatest Starcraft Brood War players ever played Zerg in an era where Terran stomped Zerg worse then Atatme stomped free-fags during the first F2P week. Anyway I digress, SavioR a;sp had the handicap of being 200 APM under everyone else. However he was clever, he prevented an army twice the size of all his units combined from crossing a path that should take 37 seconds for 3 minutes! More importantly he never used the same build twice, and he never hesitated. The man had entire teams devoted to looking at his replays and trying to destroy his builds, only for him to come out with a new build every game in Best of 5s and thrash his opponents.

TL;DR: Vlad is right and I just felt like sharing a story.
Back to top
View user's profile Send private message
Stealth
▲RAWR TRIANGLE RAWR▲


Joined: 13 Mar 2005
PostPosted: Tue Sep 20, 2011 11:48 pm 
Post subject:
Top Reply with quote

This makes me want to share my train of thought with you because I had a recent discussion about this.


I am extremely interspective, which is to observe one's own thoughts. Most people do this commonly, but I do it on such a massive scale and in under a minute for a full flushed out, highly complex thought.

I think of it like a loop. You form a thought, any thought. Then I think of why I made that thought. That's usually where people end it and the rest may just be confusing. To aid, I've made a diagram.


This is an extremely simplistic scenario broken down as much as I could. This is often how I explain it to people.


Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Thought: Bunnies are cute.
Why: They are fluffy.
Why do I like fluffy?
Fluffy has a soft texture.
What is it about the texture that is appealing and not just because it's soft
The touch of the texture intrigues the senses, giving way to a curiosity towards the sensation.


This continues for several hundred times sometimes. And although this example focuses mainly on the sense of touch, the majority of the time my loops are used to solve problems and are not linear. It's often I have multiple loops occurring at once.

As a result, when I sit down and take a deep breath and just think (Takes an average of 10 seconds for most problems), I basically do this above and appear to instantly have 20 solutions. However, during the loop I eliminate all possible results of the solutions and end up with 3-5 working plausible ones.

And there you have it. My thought process in a nutshell. However, 10 seconds is a lifetime in a game and only a fraction is used.
_________________
Motherfucking Triangles! Being all three sided n' shit, who do they think they are?!

User-posted image
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Erwin Rommel
Elite
Elite


Joined: 02 Aug 2005
PostPosted: Wed Sep 21, 2011 1:11 am 
Post subject:
Top Reply with quote

Surely there are other reasons bunnies are cute. Thus, your thought process should really look more like a branching tree. Or, if it does loop back, then a graph with cycles.

^My first though at seeing your thoughts^
_________________
-=|CT|=-Descartes
Back to top
View user's profile Send private message Xfire Username
massive
Captain Ass Kicking Asshole


Joined: 13 Mar 2005
Location: at Des'
PostPosted: Wed Sep 21, 2011 1:19 am 
Post subject:
Top Reply with quote

Bunnies are cute cuz they are a great substitute for toilet paper, just ask a bear
_________________
Vlad Piranha wrote:
I'm offended that a zombie holocaust isn't on the list. It would be terrifying, sure, but it would be pretty sweet if you think about it.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Stealth
▲RAWR TRIANGLE RAWR▲


Joined: 13 Mar 2005
PostPosted: Wed Sep 21, 2011 2:25 am 
Post subject:
Top Reply with quote

While although a branching tree does seem to describe it, Typically that would involve more of a hierarchy. But a good portion of the time I have other thoughts branching off of one of the loops only to come back within itself. Some of these ideals even branch back to the same starting point which helps confirms the previous thought process.

Kind of like saying: Cows eat grass, I eat cows, therefore I eat grass. Terrible example, but it refers back to the first point.

Or

A Cow eats grass, I drink milk, I eat the cow, I can only either eat the cow or drink the milk. Or I can save the milk, eat the cow. Or I can eat the cow, not drink the milk. Again, terrible example but all of this intersects one another.

So I can see it being more like intersecting loops, some lead to no where, some lead back to itself and some form a full fledged solution, which would be an end.

Loops don't end, but we can recognize when the end and beginning meets and therefore can end the loop.

This is the shit I think about when I'm not doing something productive <.<
_________________
Motherfucking Triangles! Being all three sided n' shit, who do they think they are?!

User-posted image
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
G_Gunner
KîÑG Óf SpÀm ãÑd VÕòDõ
KîÑG Óf SpÀm ãÑd VÕòDõ


Joined: 13 Mar 2005
PostPosted: Wed Sep 21, 2011 2:53 am 
Post subject:
Top Reply with quote

Interesting. My thoughts are more like a random thought generator, then possibly a comparison of the thoughts and how they relate, or more random thoughts. lol
Back to top
View user's profile Send private message Xfire Username
massive
Captain Ass Kicking Asshole


Joined: 13 Mar 2005
Location: at Des'
PostPosted: Wed Sep 21, 2011 11:06 am 
Post subject:
Top Reply with quote

Stealth, you are the fucking king at thread hi-jacking. Whoever holds that title belt better hand it over to you now.
_________________
Vlad Piranha wrote:
I'm offended that a zombie holocaust isn't on the list. It would be terrifying, sure, but it would be pretty sweet if you think about it.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
2shoes
1337 CT badass bow
1337 CT badass bow


Joined: 15 Mar 2005
Location: back in florida FTW
PostPosted: Wed Sep 21, 2011 1:10 pm 
Post subject:
Top Reply with quote

Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:

_________________
Sparrow wrote:

...if pirates stays on bf1942 i'd hate to see the community grow even smaller, but i know i'll always be around and i hope the rest of you will too!


Special Jimmy wrote:
This mod is rightfully ours, and fuck everyone that stands in our way.


fair winds and following seas, lil shoes 8/3/94-6/23/09
Back to top
View user's profile Send private message Visit poster's website AIM Address
Display posts from previous:   
Post new topic   Reply to topic    The Cut Throats Forum Index -> Team Fortress 2 All times are GMT - 5 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB
Shoutbox
Messy Recipe:  deleted all the last couple years worth of bots & managed to preserve the two real people that have posted since then xD

so many DELETED spam posts now tho that I think I'll need to automate cleaning those moreso than i already have

Messy Recipe:  sry about the bots :( been busy & havent gotten round to doing the usual cleanup

need to prolly stick this behind cloudflare or something

Drunken Monkey:  doing well, been building a hobby ranch of my own, got married, no kids, only dogs, sheep and a horse

Comradekil:  so anyway, i wonder how everyone's lives all progressed.. who's in jail? who's grandparents now.. ha life
Drunken Monkey:  and yes....i do miss 1942 aswell, i honestly think it is what drove me to get a M1 garand in real live, and is still my most used rifle
Drunken Monkey:  bots are getting silly
Comradekil:  Sup dudes
Messy Recipe:  the BAR-1918 always felt so good in that game
Messy Recipe:  I miss vanilla 1942 as much as Pirates... need to see if the Origin version (or even original) still has anyone playing sometime
Stealth:  Hello all! Head to the lounge and post a memory!
Stealth:  I saw a BF1942 fraps video of a guy jumping out of a plane and RPG'd another plane. I immediately came here for nostalgia. Miss you all.
Messy Recipe:  I've not tried Sea of Thieves... kinda was bummed to learn its servers don't allow many simultaneous players. gimme 32v32 galleon fights
Messy Recipe:  oh gosh I really need to automate the spambot removal instead of making myself do it by hand don't I -.-
Drunken Monkey:  merry Christmas you lot
[BB]Piccolo:  Anybody playing Sea of Thieves?
[BB]Piccolo:  I'm amazed I actually still knew my login. We Black Buccaneers certainly had a special relationship with you Cut Throats. Nothing like a fierce rivalry to make the battlefield exciting, eh? :)

Username:
Password:
Auto-Login